Hell White boy, fives
OORAGH, SempersChina using human waves along with N. Korea are doing themselves a favor and our troops get to really push the limits of those crew served weapons.
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OORAGH, SempersChina using human waves along with N. Korea are doing themselves a favor and our troops get to really push the limits of those crew served weapons.


Ben, you are confusing combat effectivenes with moral acceptability. By the way, a 50% unit is not combat effective when force ratios are taken into account. 75% is more like it.BenChug wrote:50% casualty ratio is acceptable after that the mission will probably not continue unless the shit has been piled so high that they can convince the other half its worth it.

Weapons systems can definitely incease combat power. For instance, planning a counter battery shoot with MRLs with a range of 40Km or a series of fast air sorties would be a prudent consideration during OPP (Operational Planning Process), before the Blue forces even cross the Line of Departure. This would go a long way to reducing casualties from en indirect fire later, thus retaining force ratio at least somewhat in tact. However, there are also other ways to increase combat power, one of which is mobility. For instance, an airmobile assult to take a key bridge in tact on a high speed route could pay serious dividends later, by allowing mech/armoured forces to punch through without having to waste time/lose momentum while covering an engineer bridging task. Other combat multipliers include engineers themselves (esp in their mobility tasks), air defense assets, and enhanced intel assets (such as SF, UAV, HUMINT and PSYOPS which, although controlled by a much higher agency, nevertheless provide an enhanced "picture" of the battle field via timely INTSUMS).Whitey wrote:I know we prefer a 3 to 1 ratio when attacking an enemy. If we don't have that we add weapons platforms to increase our firepower and mulitiply our force.

"Recce" would not constitute a unit, but a sub-sub-unit. A unit (i.e., a battle group in reality, these days) is as effective as the sum effectiveness of its parts. If a unit as at a point where it is no longer operationally effective, it is highly likely that its entire recce assets (in a mech context) will have dissappeared in a red mist some considerable time prior to that state occurring! A simple JANUS exercise is amply demonstrative of this.BenChug wrote:Depends what level your working at.
Its 50% in recce.
Morally I would have to agree with Artist '0.'
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